I'm looking for feedback on various modes of interactivity used to interpret museum exhibitions. One, for instance, involves the human body in space as an interactive entity; for example: you go to look at a painting on a wall; as you approach it movement sensors pick you up, activating lights to come up, followed after a slight delay by a foussed speaker soundscape and then finally a monologue offering interpretation/more information. I'd like to hear from designers/curators who have used this sort of approach. To my mind, although I'm a firm advocate of screen based interactivity, the metaphor extends to all kinds of interaction, be it by sound, vision, light etc. etc. I'm not in favour of the blanket sound scape for individual exhibits: discreet lighting and unidirectional speakers make far more sense when interpreting a single object. How well does it work? What does it cost? Can it be computer-driven? Can its electronics be organised in-house by non-experts? Could it be made to work for large groups as well as individuals? Are there other web sites/news groups that deal with this? Your feedback sought. Regards, Andrew -- Andrew Rankine [log in to unmask] Design Unit, Exhibitions section National Library of Australia Telephone 61 6 262 1591 Facsimile 61 6 273 4493 Modem 61 6 262 1364