Enroll at http://www.artmuseums.com/makerspace4museums.htm
Starts September 15, 2014

This is a 4 week online workshop.  You can access the classroom 24/7.

There is a kind of revolution going on in programming,  and museums are one of the leaders of the movement.  Whether you call them Maker,  Community, or Hacker Spaces, or Maker Faires these DIY working areas in libraries and museums (there was even one this Summer held at the White House) have become a popular meeting and creative program space for patrons of all ages.  

This timely workshop will outline what Maker Spaces are and where they are located, and what they offer participants of all ages. The workshop will explore the best examples, and present how to advice, practical idea suggestions, and resources for creating art, science, career awareness, and hands on collaboration and learning into your museum or art center.

Much more than a make it and take it, the Maker Space provides the tools, instruction, and company of others that inspire and enable creative making.  The programs are most popular with teens and young adults but can include all ages. 

Maker program participant activities range give a practical application to  learning Science, Technology, Engineering, Art, and Math.  Programs include Fine Art Painting skills to creating Ancient Astronomical Instruments and everything in between. Co-creaters and subject experts may collaborate to build robots, a new business, 3-D graphic T-shirts,  or bicycle sculpture. It's not just primarily physical “doing” that happens at the Maker Space.  Teens Maker workshops can include poetry making, writing workshops, language coding and other intellectual pursuits. More



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