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Subject:
From:
"E. Moore" <[log in to unmask]>
Reply To:
Museum discussion list <[log in to unmask]>
Date:
Tue, 5 May 1998 16:56:46 -0400
Content-Type:
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Parts/Attachments:
text/plain (38 lines)
NMNH used to have a great computer "game" about taphonomy.  It was below
the dinos.  The child (it was set at child level) selected what kind of
creature they were, where they lived, etc. and then based on those factors
you had a probability of becoming a fossil.  You could play over and over,
changing the factors to increase your chances of fossilization.  You then
had a number of slots based on probability of fossilization on an
electronic spinner (like a roulette wheel) where luck took over to decide
whether you "survived" or not.  I've seen kids play until their parents
made them leave.

I don't know who made the game or if it is still going, but it was a hit
with kids.

----------
> From: Deb Fuller <[log in to unmask]>
> To: [log in to unmask]
> Subject: Computer demos
> Date: Tuesday, May 05, 1998 11:18 AM
>
> Hello again!
>
> I'm also looking for companies or freelancers who design and produce
> computer simulations or software used in museum exhibits.  These are
things
> like touchscreen programs or little games that go along with the exhibit.
>
> If your museum has done something like this, could you please e-mail me
> with a brief description of the project, what computers you use in the
> exhibit, what company or person did the work and about how much it cost,
> I'd appreciate it.
>
> Thanks!
>
> Deb Fuller
> -------------------------------------
> Staples & Charles Ltd
> [log in to unmask]

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